The next chunk of news on the development of one of the most anticipated games this year in No Man’s Sky has been made public.
On the one hand, my personal excitement for this game makes me excited to hear any new information on a game I will hopefully be sinking a lot of my time into. On the other hand, I worry that the hype surrounding ‘No Man’s Sky’ will leave vast numbers of people disappointed with the game. However, the most recent information release has been pretty upfront about the game content and with what the player will be faced. Hopefully this information will be enough to make it clear to players whether they will or won’t like the game before they go ahead and buy it.
From the latest news on the game, ‘No Man’s Sky’ can be summed up as a space exploration, survival, crafting roleplaying game.
This information has been put forward by Hello Games since the beginning but it’s great to have it all crystalised now. Since it’s initial announcement, many people have simply latched onto the exploration aspect of the game. The player is not simply handed the means by which they can explore the galaxy. Resources can be gathered from a planet’s surface, but be careful; get too greedy and the planet’s sentinels will be after you with your ‘wanted’ rating increasing should you continue to steal. The higher your wanted rating the bigger the sentinel machines that come after you. Resources can also be traded at trading posts although this involves another newly confirmed aspect of the game. ‘No Man’s Sky’ will have a language system. On each planet you can try and guess what to say to the intelligent life, should you find any, but you will also be able to use ancient monoliths or other archaeological findings to learn and decipher the language of the planet, making trade with its inhabitants much easier. Through this system alongside the tasks you can carry out, the relationships between the difference races in the universe will become clearer and the wider lore surrounding the game will gradually reveal itself.
The universe will also be full of different factions that you can develop allegiances with. Carrying out tasks and building up friendships will grant you access to different resources.
You could help protect freight transport from pirates, or you could join a pirate band and grab cargo holds full of tasty resources from unsuspecting slow moving ships. The choice is yours. You can run amok in the galaxy, digging up what resources you please and running before the sentinels get you, or you can meander peacefully, in no rush to be anywhere. You may even find yourself getting distracted to the point that you almost forget about the ‘aim’ of the game and end up becoming a galactic trader or find yourself adopting some other role within a single system.
From reports of those lucky enough to have had some hands on experience of the game, it sounds like it will be difficult to rush through ‘No Man’s Sky’. You may set out intending to gather resources as quickly as possible and to make your way from planet to planet until you reach the centre, but the strange and ethereal beauty of the vast and imaginative expanse that Hello Games have created may just suck you in and prevent you from doing that. Some planets may be mostly barren and devoid of life but others will be hives of civilisation and lore.
Each time you come across a species or planet that no one else has discovered yet, you will be able to give it a name.
This will potentially lead to the player stumbling across many planets and species with strange, boring or amusing names but let’s hope some players get creative with it and we don’t end up coming across planets named ‘Donald Trump’ or majestic creatures named ‘Bum’.
‘No Man’s Sky’ was always going to be an ambitious project. It is very likely that many planets and maybe even many whole systems will be filled with very little to see or do, as such is the nature of a game of this magnitude. Will the sheer beauty and promise of potential adventure on the next planet or the next system be enough for everyone? No, no it won’t. The game will probably be incredibly slow paced and therefore frustrating for many people. The crafting and combat will likely be sideshows to the main focus of the game which is really still the exploration and discovery of this vast universe, but the slow start for the player and the overall pace of the game will not be everyone’s cup of tea. We can safely say that ‘No Man’s Sky’ will require some careful thought before purchase as it will be a £40/$60 game. If you’re uncertain as to whether you might enjoy it, hold back your pennies until the reviews are out and watch some gameplay.
At Digital Fox we’re still very excited about it. In June we will definitely be livestreaming the PC version on our Twitch channel and producing a full review of the game on here so keep an eye out for that content. 3 months to go.