With the free weekend of Quake Champions just passing, Bethesda may have created some budding fans. These players and fans are needed to make Quake Champions a successful eSports title.
eSports have taken the gaming world by storm, and they are here to stay. The highly skilled and competitive nature of the games keeps viewers from around the world tuning in to watch the best players compete for a prize purse.
Quake Champions is a perfect example of what could be a successful eSports title. It has the mass appeal of familiar characters, an enthusiastic fan/player base, and a brand name this is first grade in competitive first-person shooter games.
With several game modes and a range of maps, Quake Champions promises to provide exciting match ups and varying tactics.
I started playing Quake Champions’ beta a while ago and I learned two things.
One: I suck at Quake Champions.
And two: Power ups and weapon upgrades are crucial.
As far as the professional eSports goes, my first discovery is null and void. The second however could have a massive impact on games. Controlling these power-up spawns and special weapons like the rocket launcher could turn games upside down.
Quake Champions will be competing with the likes of Halo, Overwatch and Counter Strike for popularity. Not an easy task by any means but as the player base grows the sport will grow with it.
Quake Champions is no doubt a serious eSports title. What do you think of the game so far?