Solasta: Crown of the Magister – First Impressions

GIQUE out with us and share.

Share on facebook
Share on twitter
Share on linkedin
Share on reddit
Share on tumblr
Share on stumbleupon
Share on whatsapp
Share on digg
Share on email

Overshadowed by the release of Baldur’s Gate 3, Solasta: Crown of the Magister is a hidden gem.

Solasta: Crown of the Magister is a Dungeons & Dragons (D&D) licensed game from the French indie gaming company Tactical Adventures.

I came across it during a recent Steam Event which concentrated on game demos. I’m a big fan of demos so I tried a bunch of them, but Solasta is the only one that piqued my interest, so I decided to grab it now that it’s in Early Access. I wouldn’t normally buy an Early Access game but I appreciated having the opportunity to play the demo, so I gave them a free pass there.

In one way, you could say it’s your typical D&D 4-person party fantasy game. That’s a bit deconstructionist though – after all, the same could be said of many D&D video games.

I can imagine that certain people might ungenerously describe the game as bland. That’s one word you could use to describe it, sure.

However, I think the word ‘solid’ or perhaps the phrase ‘An excellent translation of D&D-to-computer’ might be more fitting.

Let’s start a game, shall we?

Solasta: Crown of the Magister – Making a team

For our first character we’ll make a Dwarf Ranger.

First, we need to pick our ancestry. Much like Baldur’s Gate 3, Gnomes and Half-Orcs are curiously absent:

Next, we choose our class. I’m a bit sad that Bards aren’t available, but at least Rogues have a Perform skill:

Now it’s time to choose a background and an alignment. I choose Low-life and Chaotic Neutral because that’s what I am in real life:

You can choose between rolling dice for your ability scores (you can choose which die goes into which ability):

or you can use a point-based system to change your ability scores (as seen in many other D&D videogames):

You then choose your proficiencies:

Finally, you get to decide on a physical appearance and a name:

Do that 3 more times, then you’ll have enough for a full team:

Now you can start the campaign. Investigation and combat await you!

Solasta: A unique starting experience

The way this game starts is similar to the idea of putting pizza toppings in a toasted sandwich: A great idea that’s incredibly obvious, but only after it’s already been brought to your attention.

It’s quite simple: The four party members meet at an inn and begin swapping stories.

Each individual story a character tells is portrayed via gameplay, and serves as a tutorial for both that class and the game in general. This is a fantastic way to start a game, because it not only allows you to understand the game/class mechanics in a small area, it’s also an immersive way to begin a role-playing experience.

The user interface is fairly simple, but that’s a plus: It makes learning the game a lot easier, because it makes the experience more intuitive.

I’ve had a fantastic time just making new characters, and the campaign itself seems a lot more forgiving and friendly than Baldur’s Gate 3. Personally, I prefer Solasta, based on my limited playtime with the two games. If you’re interested, Solasta can be found here on Steam.

Believe me when I say that the loading screens are some of the most beautiful I’ve ever seen – you can see one just below, at the next section heading.

While it could be argued that the in-game graphics are fairly standard, they also have a certain charm to them. Solasta reminds me of the criminally under-rated Neverwinter Nights series (leaning more toward the sequel) crossed with the X-COM series (mainly due to the inclusion of cover mechanics).

Speaking of Solasta being compared to other games…

Solasta: A Steam post from the Developers

One thing that really impressed me about the developers of Solasta is the way they’ve handled the inevitable comparisons to Baldur’s Gate 3 and other games. I’ll let them have the last words of the article, via a pinned post in the Steam Forums for Solasta:

Regarding Baldur’s Gate 3, Pathfinder and other RPGs

Hello there folks,

We’re very happy that so many of you are enjoying Solasta’s Early Access – and if you’re not, it’s fine too! To each their own.

That being said, we’d like to address the elephant in the room – namely, Baldur’s Gate 3 and other RPGs. It is absolutely fine to compare games, discuss about the differences, share your likes and dislikes – for instance, it is no secret that the characters in BG3 are absolutely gorgeous when you compare them to ours.

And you know what? That’s 100% okay to talk about! What is NOT okay is spitting on people’s hard work – whether it is ours, or Larian’s, or any other studios’.

We don’t want to be the fun police. In fact, some people might like us to be a little harsher on the moderation side – but we’re not here for that. However, we WILL be perma-banning people who spew ♥♥♥♥♥♥♥♥♥ on games or dev teams. You have been warned.

TL;DR:

– OK: I hate the UI, it looks atrocious. Please change it.

– NOT OK: Solasta / Baldur’s Gate 3 / P:KM is pure garbage anyway, play [game name] instead.

– OK: I prefer gameplay in Solasta / Baldur’s Gate 3 story is much better

– NOT OK: Larian doesn’t know how to make games

Related posts

Share this article

Share on facebook
Share on twitter
Share on linkedin
Share on reddit
Share on tumblr
Share on stumbleupon
Share on whatsapp
Share on digg
Share on email

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.