The new Ratchet and Clank is great, but haven’t we been here before?
The new Ratchet and Clank game on the PS4 is without doubt a brilliant game.
The gameplay is engaging and varied, the storyline is hilarious and well acted, and visually the game looks absolutely stunning. The only thing that really takes away from the experience is, well, we’ve been here before.
When you take a game that was successful in the past and utilise today’s impressive technology to make it look, sound and play better, the end product is probably going to be a good one. Fans know what they’re going to get, so they’ll have no issues diving into an experience they’ve already enjoyed before. There’s something very comforting about the familiar, isn’t there?
And this is more than your average remake. Insomniac really went all out to improve their original offering.
The game features added storyline, an entirely new narrative plot and some extra features such as Holocards and additional weapon upgrade paths.
The graphics really stand out as the most impressive upgraded feature. Each world you visit looks absolutely gorgeous. It’s quite the colourful universe and the way the colours and lights highlight the intricate details of each world are jaw-dropping. It gave me the strong desire to explore each world in full detail even if they weren’t nearly as big as imagined.
There’s plenty of the typical Ratchet and Clank humour.
The oblivious, arrogant yet cowardly Qwark is in full feature here and is probably the most entertaining character of the series. The conversation between idle enemies and the loudspeaker announcements are full of gems, and even Ratchet and Clank have their own moments of humour here and there.
The weapons, as usual, are a standout. Not only are they ridiculous – the Sheepinator that turns enemies into sheep; the Groovitron, that forces enemies to start dancing for a limited amount of time; the Pixeliser, that turns enemies into lower res versions of themselves – but the way you use and combine them is highly tactical. Enemies often come in hordes and ammo is limited so you really need to plan and upgrade your weapons to win the harder fights.
Asides from shooting, there’s a standard amount of platforming, with grind rails and the jetpack offering more variety.
There are a few sections where Clank strikes out on his own, and these involve more puzzles that get you thinking but aren’t overly difficult. There are also a few tougher puzzles that must be solved using the Trespasser, but these can be skipped if you’re not that way inclined.
As much fun as it was to play this game, I couldn’t help but wonder what might have been if they decided to take us on an all-new adventure, instead of just rehashing an original but classic one. The Ratchet and Clank universe offers so many possibilities for outrageous and exciting adventures and the PS4 seems like the perfect platform to deliver a new epic storyline in the series.
If you’re completely new to Ratchet and Clank, then this game is the perfect entry point into the series and will probably leave you hunting down previous games to get even more of the experience.
If you’re a long time fan, you’ll enjoy the game but you’ll be pining for the days of Tools of Destruction and A Crack in Time, which were some of the most mature and complete entries into the series.
Let’s just hope that this game does well enough to get Insomniac to take a bit more of a risk and give us a brand new, exciting and ground-breaking Ratchet and Clank game in the future.