Marvel Contest of Champions Review

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I’m not really one for iPhone games. Sure, I’ve played my fair share of Doodle Jump, Angry Birds, Candy Crush and even Pokémon Go, but I’m very easily bored and tend to find these games pushed to the wayside after just a couple of days.

But recently on my adventures through the internet I stumbled upon Marvel Contest of Champions. To sum it up, it’s the perfect mix between Street Fighter, the Marvel universe and everything I’ve ever wanted.

Admittedly I’m a little late to the party, considering the game had its first release back in 2014, but it’s never too late to give props where props are due.

The game takes place over four acts, divided into four chapters, and then further divided into 6 quests. Considering each quest takes around three or four attempts to complete %100 (which I always make sure I do), there is SO much to explore.

Along the way, the game lets you collect a wide variety of items to help you upgrade your characters and unlock new heroes to play with. They each have their own special moves, strengths and weaknesses, which adds an increasingly difficult tactical aspect to the game. Unlocking new heroes mostly comes down to chance, through daily raffles and spin tokens that allow you to have a crack at collecting new faces. My current line up features Spiderman, Scarlet Witch and Raccoon Rocket, which is nice, but I’m really holding out for a Star-Lord.

Marvel Contest of Champions is a lot of fun.

It’s relatively easy to explore, leaving just enough of a challenge to make it interesting without being impossible. And probably best of all, you don’t have to rely on in-app purchases to have fun.

My Rating: 7/10

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